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2020-07-27更新
最新编辑:Liwers_Loor
阅读:
更新日期:2020-07-27
最新编辑:Liwers_Loor
| Stub | This article is a stub. You can help 幸福工厂WIKI_BWIKI_哔哩哔哩 by expanding it. |
| Parachute | ||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Slows down your fall when activated in mid-air. | ||||||||||||||||||||||||||||||||||||||||||||
| 解锁 | Mycelia Research - Parachute | |||||||||||||||||||||||||||||||||||||||||||
| Stack Size | 50 | |||||||||||||||||||||||||||||||||||||||||||
| Sink Value | 608 | |||||||||||||||||||||||||||||||||||||||||||
Blueprint Path
/Game/FactoryGame/Resource/Equipment/Beacon/Desc_Parachute.Desc_Parachute_C | ||||||||||||||||||||||||||||||||||||||||||||
| 制作 | ||||||||||||||||||||||||||||||||||||||||||||
| 所需零件 | ||||||||||||||||||||||||||||||||||||||||||||
| 材料 | ||||||||||||||||||||||||||||||||||||||||||||
| 模板:ResourceBreakdown
{{#cargo_store:_table = crafting_recipes |
product = Parachute | recipeName = Parachute | experimental = | unreleased = | alternateRecipe = 0 | mainRecipe = 1 | researchTier = Mycelia Research - Parachute | craftedIn = | inCraftBench = | inWorkShop = | craftingTime = | craftingClicks = | productCount = | productsPerMinute = 0 | product2 = | productCount2 = | productsPerMinute2 = 60 | product3 = | productCount3 = | productsPerMinute3 = 60 | product4 = | productCount4 = | productsPerMinute4 = 60 | quantity1 = | ingredient1 = | quantity2 = | ingredient2 = | quantity3 = | ingredient3 = | quantity4 = | ingredient4 = | quantity5 = | ingredient5 = | quantity6 = | ingredient6 = | quantity7 = | ingredient7 = | quantity8 = | ingredient8 = | quantity9 = | ingredient9 = | quantity10 = | ingredient10 =
}} | |
A Parachute allows the engineer to fall slower and take no fall damage. It is used by pressing the jump button (default 模板:Key) while descending in the air. Pressing the jump while ascending upwards in the air will not work. If a stack of multiple parachutes is equipped, only one will be consumed upon landing.
Once a parachute is deployed, it become very difficult to control the horizontal movement speed mid-air. Beware of using this with Hyper Tube Cannon.
Obtaining
Crafting
{{#cargo_store: _table = crafting_recipes | product = Parachute | experimental = 0 | unreleased = 0 | researchTier = Mycelia Research - Parachute | alternateRecipe = 0 | mainRecipe = 0 | recipeName = Parachute | craftedIn = | inCraftBench = 0 | inWorkShop = 1 | craftingTime = | craftingClicks = 10 | productCount = 5 | productsPerMinute = 0 | product2 = | productCount2 = | productsPerMinute2 = 0 | product3 = | productCount3 = | productsPerMinute3 = 0 | product4 = | productCount4 = | productsPerMinute4 = 0 | quantity1 = 10 | ingredient1 = Fabric | quantity2 = 5 | ingredient2 = Cable | quantity3 = | ingredient3 = | quantity4 = | ingredient4 = | quantity5 = | ingredient5 = | quantity6 = | ingredient6 = | quantity7 = | ingredient7 = | quantity8 = | ingredient8 = | quantity9 = | ingredient9 = | quantity10 = | ingredient10 = }} Lua错误 在模块:RenderCraftingRecipesTable的第215行:attempt to index upvalue 'cargo' (a nil value)
Known Bugs
When using the last Parachute in the stack, it will be consumed and not reduce fall damage or speed.

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