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喷漆枪
阅读
2020-07-27更新
最新编辑:Liwers_Loor
阅读:
更新日期:2020-07-27
最新编辑:Liwers_Loor
Color Gun | ||||||||||||||||||||||||||||||||||||||||||||
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Paints factory buildings and vehicles. The color can be
adjusted prior to painting. | ||||||||||||||||||||||||||||||||||||||||||||
解锁 | Flower Petals Research - Color Gun | |||||||||||||||||||||||||||||||||||||||||||
弹药 | Color Cartridge | |||||||||||||||||||||||||||||||||||||||||||
弹夹尺寸 | 100 | |||||||||||||||||||||||||||||||||||||||||||
射程 | 100 m | |||||||||||||||||||||||||||||||||||||||||||
每秒造成伤害 | 2 /s | |||||||||||||||||||||||||||||||||||||||||||
Stack Size | 1 | |||||||||||||||||||||||||||||||||||||||||||
Sink Value | 860 | |||||||||||||||||||||||||||||||||||||||||||
Blueprint Path
/Game/FactoryGame/Resource/Equipment/ColorGun/BP_EquipmentDescriptorColorGun.B P_EquipmentDescriptorColorGun_C | ||||||||||||||||||||||||||||||||||||||||||||
制作 | ||||||||||||||||||||||||||||||||||||||||||||
所需零件 | ||||||||||||||||||||||||||||||||||||||||||||
材料 | ||||||||||||||||||||||||||||||||||||||||||||
模板:ResourceBreakdown
{{#cargo_store:_table = crafting_recipes |
product = Color Gun | recipeName = Color Gun | experimental = | unreleased = | alternateRecipe = 0 | mainRecipe = 1 | researchTier = Flower Petals Research - Color Gun | craftedIn = | inCraftBench = | inWorkShop = | craftingTime = | craftingClicks = | productCount = | productsPerMinute = 0 | product2 = | productCount2 = | productsPerMinute2 = 60 | product3 = | productCount3 = | productsPerMinute3 = 60 | product4 = | productCount4 = | productsPerMinute4 = 60 | quantity1 = | ingredient1 = | quantity2 = | ingredient2 = | quantity3 = | ingredient3 = | quantity4 = | ingredient4 = | quantity5 = | ingredient5 = | quantity6 = | ingredient6 = | quantity7 = | ingredient7 = | quantity8 = | ingredient8 = | quantity9 = | ingredient9 = | quantity10 = | ingredient10 =
}} |
Color Cartridge | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammo for the Color Gun. Necessary to change the color of factory buildings and vehicles. | ||||||||||||||||||||||||||||||||||||||||||||
解锁 | Flower Petals Research - Color Cartridges | |||||||||||||||||||||||||||||||||||||||||||
Stack Size | 200 | |||||||||||||||||||||||||||||||||||||||||||
Sink Value | 10 | |||||||||||||||||||||||||||||||||||||||||||
Blueprint Path
/Game/FactoryGame/Resource/Parts/ColorCartridge/Desc_ColorCartridge.Desc_Color Cartridge_C | ||||||||||||||||||||||||||||||||||||||||||||
制作 | ||||||||||||||||||||||||||||||||||||||||||||
所需零件 | ||||||||||||||||||||||||||||||||||||||||||||
材料 | ||||||||||||||||||||||||||||||||||||||||||||
模板:ResourceBreakdown
{{#cargo_store:_table = crafting_recipes |
product = Color Cartridge | recipeName = Color Cartridge | experimental = | unreleased = | alternateRecipe = 0 | mainRecipe = 1 | researchTier = Flower Petals Research - Color Cartridges | craftedIn = | inCraftBench = | inWorkShop = | craftingTime = | craftingClicks = | productCount = | productsPerMinute = 0 | product2 = | productCount2 = | productsPerMinute2 = 60 | product3 = | productCount3 = | productsPerMinute3 = 60 | product4 = | productCount4 = | productsPerMinute4 = 60 | quantity1 = | ingredient1 = | quantity2 = | ingredient2 = | quantity3 = | ingredient3 = | quantity4 = | ingredient4 = | quantity5 = | ingredient5 = | quantity6 = | ingredient6 = | quantity7 = | ingredient7 = | quantity8 = | ingredient8 = | quantity9 = | ingredient9 = | quantity10 = | ingredient10 =
}} | |
Fuel | ||||||||||||||||||||||||||||||||||||||||||||
Energy | 900 MJ | |||||||||||||||||||||||||||||||||||||||||||
Stack Energy | 180 GJ | |||||||||||||||||||||||||||||||||||||||||||
Burn Time
| ||||||||||||||||||||||||||||||||||||||||||||
Stack Burn Time {{#cargo_store:
_table = fuels |
name = Color Gun | energy = 900 | burnTime = | stackSize = 200 | bioFuel =
}} |
The Color Gun is a hand-held tool that allows the color theme of
buildings to be changed, improving the aesthetics of the factory and
allowing color-coding. It consumes one Color Cartridge for each use and
has a magazine size of 100. When reloading, it consumes color cartridges from
The Color Cartridge is ammunition for the Color Gun. Each cartridge
provides one shot for the Color Gun, regardless of the size of the colored
object or even if a paint-able object was hit or not.
Color Cartridge can also be used as a fuel for Vehicles. At 900 MJ,
it is the 3rd most energy efficient non-radioactive fuel item in the game
after Battery (6000 MJ) and Packaged Turbofuel (2000
MJ). It can't be used as a fuel for Biomass Burner or other generators
though.
Unlock
- It can be unlocked by completing the Flower Petals Research in the
Obtaining
Crafting
{{#cargo_store: _table = crafting_recipes | product = Color Gun | experimental = 0 | unreleased = 0 | researchTier = Flower Petals Research - Color Gun | alternateRecipe = 0 | mainRecipe = 0 | recipeName = Color Gun | craftedIn = | inCraftBench = 0 | inWorkShop = 1 | craftingTime = | craftingClicks = 20 | productCount = 1 | productsPerMinute = 0 | product2 = | productCount2 = | productsPerMinute2 = 0 | product3 = | productCount3 = | productsPerMinute3 = 0 | product4 = | productCount4 = | productsPerMinute4 = 0 | quantity1 = 5 | ingredient1 = Iron Plate | quantity2 = 80 | ingredient2 = Screw | quantity3 = 40 | ingredient3 = Wire | quantity4 = | ingredient4 = | quantity5 = | ingredient5 = | quantity6 = | ingredient6 = | quantity7 = | ingredient7 = | quantity8 = | ingredient8 = | quantity9 = | ingredient9 = | quantity10 = | ingredient10 = }} Lua错误 在模块:RenderCraftingRecipesTable的第215行:attempt to index upvalue 'cargo' (a nil value)
Lua错误 在模块:RenderCraftingRecipesTable的第215行:attempt to index upvalue 'cargo' (a nil value)
Changing Color
While the Color Gun is equipped, 模板:Mouse to choose one of the 16
preset color themes. The preset color for each theme can be edited, but doing
so will also update all buildings which use that theme. The top-left color
theme is the default orange and blue that all buildings start with. Changing
this theme changes all unpainted buildings.
Each color theme consists of two colors. In the right-click menu, the player
can use the sliders to edit each color, which uses the HSV color space. By
clicking on the numbers on the right side a number can be manually entered.
A building aimed by the color gun will be highlighted. The paint cursor at the
center of the game window indicates whether the current target can be painted:
if it is paintable, it shows the paint bucket icon with a drop. If not, it
will show a 'X' beside the paint cursor.
Primary | Secondary | ||||||
---|---|---|---|---|---|---|---|
HSV | RGB | HEX | HSV | RGB | HEX | ||
16, 0.93, 0.95 | 242, 77, 17 | #F24D11 | 232, 0.57, 0.26 | 29, 34, 66 | #1D2242 | ||
211, 0.77, 0.65 | 38, 100, 166 | #2664A6 | 36, 0.64, 0.34 | 87, 65, 31 | #57411F | ||
11, 0.91, 0.8 | 204, 52, 18 | #CC3412 | 234, 0.2, 0.38 | 78, 79, 97 | #4E4F61 | ||
236, 0.32, 0.18 | 31, 32, 46 | #1F202E | 147, 0.34, 0.36 | 61, 92, 75 | #3D5C4B | ||
221, 0.08, 0.81 | 190, 185, 207 | #BEB9CF | 232, 0.57, 0.26 | 29, 34, 66 | #1D2242 | ||
91, 0.61, 0.73 | 127, 186, 73 | #7FBA49 | 232, 0.57, 0.26 | 29, 34, 66 | #1D2242 | ||
319, 0.65, 1 | 255, 89, 203 | #FF59CB | 232, 0.57, 0.26 | 29, 34, 66 | #1D2242 | ||
176, 0.48, 0.87 | 115, 222, 215 | #73DED7 | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
35, 0.79, 0.49 | 125, 84, 26 | #7D541A | 180, 0.06, 0.35 | 84, 89, 89 | #545959 | ||
35, 0.29, 0.96 | 245, 215, 174 | #F5D7AE | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
263, 0.66, 0.98 | 148, 85, 250 | #9455FA | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
159, 0.69, 0.64 | 0, 135, 78 | #0874E | 232, 0.58, 0.26 | 56, 56, 56 | #1D2242 | ||
52, 0.65, 0.93 | 237, 217, 83 | #EDD953 | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
65, 0.14, 0.31 | 78, 79, 68 | #4E4F44 | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
309, 0.79, 0.47 | 120, 25, 106 | #78196A | 232, 0.58, 0.26 | 29, 34, 66 | #1D2242 | ||
0, 0, 0.22 | 56, 56, 56 | #383838 | 235, 0.1, 0.87 | 200, 202, 222 | #C8CADE |
Non-paintable objects
Current issues
- When using a paint gun, it will cause the engineer's running speed to slow
down for a brief moment, then resumes back to normal running speed.
- When painting pumps, players must restart the game before the color change is
visible.
- When painting pipelines, the flow indicator will remain the same color as
before while the rest of the pipe changes color. Players must restart the game
before the color change on the flow indicator is visible.
Trivia
- A color cartridge will be consumed even if the engineer aimed at nothing or
painted a building with the same colors it already had.
- Sometimes the color won't change instantly and will have a few seconds of
delay.
- Despite its description, it cannot paint vehicles, not even by changing
the default color scheme. Train cargo containers will have the
color of the current station for the load/unload
animations until the animation finishes, after which their color reverts.
Gallery
- Freight Platform color coding.png
Several Freight Platforms painted
- With the Color Gun.
- Pipeline Pumps on Walls.png
Pipelines, Pipeline Pumps and a few
History
- Patch 0.3.4.14: Production cycle shortened, production values are
unchanged.