- As a quick special move with no active or recovery frames, Flight is a powerful offensive tool for canceling the recovery of other moves and extending combos. Painwheel can fake Hatred Guard attacks by canceling to Flight during the charge.
- Going from flight directly into an attack has is a 9 frame buffer window for the normal during flight's startup.
- Attacks made from flight mode preserve Flight's momentum, which can subtly change the behavior of her air normals.
- Starting Flight from the ground gives Painwheel enough height to use j.LP, j.LK, and j.MK as a fast overhead attack.
- Flight then ↗+j.MP will let Painwheel use j.MP before hitting the ground
- A PP command during Flight causes Painwheel to immediately stop flying, allowing her to block and preserving either half of her backward momentum or all of her forward momentum.
- Painwheel can call assists at any time while flying, even if Flight starts during a super jump.
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