升级效果
射程50,可以看见迷彩气球。
带电尖刺
每次发射7个射弹,穿透3,伤害55,对重生气球伤害+55,对BOSS伤害+110。
射弹在击中气球后会弹跳至60范围内的下一个气球,每次弹跳有0.05秒延迟。
风暴树
每10秒在8-150范围内放置一个风暴树:
- 射程40,伤害20,对BOSS伤害+80,攻击间隔6秒,穿透20,但MOAB消耗5穿透,DDT消耗6穿透,BFB消耗8穿透,ZOMG消耗20穿透
- 被击中的目标会被吹回50-150个单位
- 60秒后消失
风暴树可以作为0阶香蕉农场计入所有德鲁伊的被动技中。
增加3个刺藤:
- 每0.5秒对指定范围内的所有气球造成一次伤害
- 对所有目标造成10伤害,对陶瓷气球和飞艇伤害+100
- 对100范围内的目标造成15伤害,对陶瓷气球和飞艇伤害+150
- 对50范围内的目标造成30伤害,对陶瓷气球和飞艇伤害+300
技能
原始之怒
冷却9秒,可以切换到成愤怒形态(再次发动后取消):
- 射程+35%
- 所有防御塔不能生产金币
- 场上气球总损失生命每达到30000,尖刺伤害+50%,最多为伤害×5
- 每个BOSS的骷髅头额外提供50000参与计算,但BOSS生命值不计入其中
- 每1秒减少当前金币的1%,最少消耗1000,最多消耗10000,当金币不足时强制取消愤怒形态
被动技能
每回合结束后会获得一定数量的金币,并根据场上所有的香蕉农场获得金币。
当BAD被击破后,获得一半的金币。当BOSS触发骷髅头效果后,获得2倍金币。
其他效果
奥本伤害×11;图腾放置范围×2,放置间隔×35%;树墙容量×3,技能冷却-65%。
每次攻击都会使尖刺攻速和风暴树的放置速度+5%,最多叠加20次,0.51秒未攻击后此效果消失。
自身所有攻击伤害受金币影响(以下效果不叠加):
| 金币数 |
伤害加成
|
| ≥1000000 |
×1.25
|
| ≥2500000 |
×1.5
|
| ≥5000000 |
×2
|
详细数据
此处的数据展示不能也不可能完全体现游戏内的所有机制,请配合其他信息使用
{"射程":50,"占地":"7","攻击":[{"name":"攻击","射程":50,"射弹":[{"name":"射弹","穿透":3,"伤害":55,"伤害类型":0,"额外伤害":[{"keyword":"标签:Boss","value":"+110"},{"keyword":"金币:1000000","value":"×1.25"},{"keyword":"金币:2500000","value":"×1.5"},{"keyword":"金币:5000000","value":"×2"},{"keyword":"标签:Grow","value":"+55"}],"emission":{"数量":7},"移动/持续时间":{"速度":300,"持续时间":"0.6666667s"},"半径":0,"meta":{"弹跳距离":60,"弹跳延迟":"0.05s","每次叠加所需损失生命":30000,"每次叠加伤害倍数":"×0.5","最大伤害倍数":"×5","每个骷髅头损失生命":50000}}],"攻击间隔":"0.5s"},{"name":"防御塔放置","射程":150,"射弹":[{"name":"射弹","穿透":1,"移动/持续时间":{"速度":80,"持续时间":"5s","回合":0},"半径":2,"meta":{"子防御塔":{"name":"树","射程":40,"占地":"1","攻击":[{"name":"攻击","射程":40,"射弹":[{"name":"射弹","穿透":20,"额外穿透消耗":[{"keyword":"MOAB","value":"+4"},{"keyword":"BFB","value":"+7"},{"keyword":"DDT","value":"+5"},{"keyword":"ZOMG","value":"+19"}],"伤害":20,"伤害类型":0,"额外伤害":[{"keyword":"标签:Boss","value":"+80"},{"keyword":"金币:1000000","value":"×1.25"},{"keyword":"金币:2500000","value":"×1.5"},{"keyword":"金币:5000000","value":"×2"}],"移动/持续时间":{"速度":35,"持续时间":"2.857143s"},"半径":16,"附加状态":[{"name":"吹回目标","状态ID":"Wind","吹飞距离":"50~150","速度倍率":"×2"}]}],"攻击间隔":"6s"}],"meta":{"回合":0,"持续时间":"60s"},"notes":["不会阻挡防御塔放置"]}},"忽略项":["忽略所有目标"],"notes":["无视障碍物"]}],"攻击间隔":"10s","notes":["无视障碍物"]}],"技能":[{"name":"丛林的奖赏","meta":{"金币":120,"获得生命":1},"notes":["回合结束后发动","可以在回合间发动"]},{"name":"原始之怒","冷却":"9s","notes":["升级时重置技能冷却"]}],"增益效果":[{"name":"攻击时攻速加成","每次攻击间隔加成":"+5%","叠加数":20,"持续时间":"0.51s"}],"领域":[{"name":"DoT","伤害":10,"额外伤害":[{"keyword":"金币:1000000","value":"×1.25"},{"keyword":"金币:2500000","value":"×1.5"},{"keyword":"金币:5000000","value":"×2"}],"伤害类型":0,"时间间隔":"0.5s"},{"name":"DoT","伤害":15,"额外伤害":[{"keyword":"金币:1000000","value":"×1.25"},{"keyword":"金币:2500000","value":"×1.5"},{"keyword":"金币:5000000","value":"×2"}],"伤害类型":0,"时间间隔":"0.5s","射程":100},{"name":"DoT","伤害":30,"额外伤害":[{"keyword":"金币:1000000","value":"×1.25"},{"keyword":"金币:2500000","value":"×1.5"},{"keyword":"金币:5000000","value":"×2"}],"伤害类型":0,"时间间隔":"0.5s","射程":50}]}
建议
(待补充)
图片
导航