升级效果
射程68。拥有1个攻击和两个技能。但不能看见迷彩气球。
攻击
攻击间隔4.3秒。发射一个跟踪炮弹,击中目标后:
- 产生一个爆炸,穿透80,伤害210,对飞艇伤害+2100,将气球和飞艇后退20个单位,眩晕气球和飞艇3秒
- 产生8个集束炸弹,移动一定距离后爆炸
- 穿透8,伤害100,对飞艇伤害+300,对BOSS伤害+900,眩晕气球和飞艇3秒
- 每个集束炸弹爆炸时也会再产生8个小炸弹,移动一定距离后爆炸
- 穿透8,伤害50,对飞艇伤害+150,对BOSS伤害+450
你没看错!这个真的是8×8!
技能
ISABM
发射一个跟踪炮弹,冷却30秒。
炮弹飞行期间每0.25秒都会产生爆炸:
- 穿透60,伤害500,对飞艇伤害+9500,击退气球和飞艇20个单位
炮弹消失后也会产生爆炸:
当失去一次生命时,此技能的剩余冷却时间减少5秒,此效果有1秒的冷却。
被动技能
当失去生命后或有气球即将漏掉时,对场上的BAD和BOSS造成20000伤害,然后对除此之外的所有气球(包括迷彩)造成9999999伤害。冷却120秒。
伤害不受模范度加成。
详细数据
此处的数据展示不能也不可能完全体现游戏内的所有机制,请配合其他信息使用
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建议
(待补充)
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