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模板:Mob
| 文件:Noimage.png | |||||||||||||||||||
| Level | {{{level}}} | HP | {{{HP}}} | MP | 0 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| EXP | 0 | Speed | 0 | Attack | 0 | ||||||||||||||
| Physical Defense | 0 | PDR | 0% | Magic Defense | 0 | MDR | 0% | ||||||||||||
| Elements | |||||||||||||||||||
| Fire | Ice | ||||||||||||||||||
| Poison | Lightning | ||||||||||||||||||
| Holy | Dark | ||||||||||||||||||
| Physical | Undead? | No | |||||||||||||||||
| Other | |||||||||||||||||||
| Equipment Drops | None | ||||||||||||||||||
| Usable Drops | None | ||||||||||||||||||
| Set-up Drops | None | ||||||||||||||||||
| Etc. Drops | None | ||||||||||||||||||
| Quest Drops | None | ||||||||||||||||||
| Locations | None | ||||||||||||||||||
| 
 文件:Documentation.png Template documentation  | 
| 
 This is the documentation template. This template is intended for documenting templates and other pages which are transcluded onto other pages. Description {{Mob
|icon=       Icon (if any)
|name=       Name (used only if it's a normal monster)
|bname=      Boss Name (used only if it's a boss monster)
|mbname=     Mini-Boss Name (used only if it's a mini-boss, i.e. a party bonus monster)
|aname=      Ally Name (used only if it's an Ally, i.e. able to be damaged by other mobs)
|iname=      Invincible Mob Name (used only if invincible)
|abname=     Ally Boss Name (used only if it's an Ally and a boss)
|ambname=    Ally Mini-Boss Name (used only if it's an Ally and a mini-boss)
|ibname=     Invincible Boss Name (used only if it's an invincible boss)
|imbname=    Invincible Mini-Boss Name (used only if it's an invincible mini-boss)
|image=      Image
|level=      Level
|HP=         HP
|MP=         MP
|EXP=        EXP
|charismaEXP=Ambition EXP
|senseEXP=   Empathy EXP
|insightEXP= Insight EXP
|willEXP=    Willpower EXP
|craftEXP=   Diligence EXP
|charmEXP=   Charm EXP
|wp=         Weapon Points (used for Zero's Long Sword/Heavy Sword)
|speed=      Speed
|chaseSpeed= Chase Speed (changed speed when a monster is provoked)
|pad=        Physical Attack (informal Weapon Attack)
|pdd=        Physical Defense (informal Weapon Defense)
|pdr=        Physical Defense Rate (%)
|mdd=        Magic Defense
|mdr=        Magic Defense Rate (%)
|fire=       Fire elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|ice=        Ice elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|poison=     Poison elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|lightning=  Lightning elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|holy=       Holy elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|dark=       Dark elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|physical=   Physical elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|undead=     If the monster is undead, make this value equal to 1
|cat=        Monster Category (1 - 8)
|fixed=      Fixed damage taken by a monster
|summon=     Summons
|revive=     After death, summons
|equip=      Equip Drops
|use=        Use Drops
|ins=        Set-up Drops
|etc=        Etc Drops
|quest=      Quest Drops
|location=   Common Locations
}}
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