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模板:Mob
| 文件:Noimage.png | |||||||||||||||||||
| Level | {{{level}}} | HP | {{{HP}}} | MP | 0 | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| EXP | 0 | Speed | 0 | Attack | 0 | ||||||||||||||
| Physical Defense | 0 | PDR | 0% | Magic Defense | 0 | MDR | 0% | ||||||||||||
| Elements | |||||||||||||||||||
| Fire | Ice | ||||||||||||||||||
| Poison | Lightning | ||||||||||||||||||
| Holy | Dark | ||||||||||||||||||
| Physical | Undead? | No | |||||||||||||||||
| Other | |||||||||||||||||||
| Equipment Drops | None | ||||||||||||||||||
| Usable Drops | None | ||||||||||||||||||
| Set-up Drops | None | ||||||||||||||||||
| Etc. Drops | None | ||||||||||||||||||
| Quest Drops | None | ||||||||||||||||||
| Locations | None | ||||||||||||||||||
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文件:Documentation.png Template documentation |
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This is the documentation template. This template is intended for documenting templates and other pages which are transcluded onto other pages. Description {{Mob
|icon= Icon (if any)
|name= Name (used only if it's a normal monster)
|bname= Boss Name (used only if it's a boss monster)
|mbname= Mini-Boss Name (used only if it's a mini-boss, i.e. a party bonus monster)
|aname= Ally Name (used only if it's an Ally, i.e. able to be damaged by other mobs)
|iname= Invincible Mob Name (used only if invincible)
|abname= Ally Boss Name (used only if it's an Ally and a boss)
|ambname= Ally Mini-Boss Name (used only if it's an Ally and a mini-boss)
|ibname= Invincible Boss Name (used only if it's an invincible boss)
|imbname= Invincible Mini-Boss Name (used only if it's an invincible mini-boss)
|image= Image
|level= Level
|HP= HP
|MP= MP
|EXP= EXP
|charismaEXP=Ambition EXP
|senseEXP= Empathy EXP
|insightEXP= Insight EXP
|willEXP= Willpower EXP
|craftEXP= Diligence EXP
|charmEXP= Charm EXP
|wp= Weapon Points (used for Zero's Long Sword/Heavy Sword)
|speed= Speed
|chaseSpeed= Chase Speed (changed speed when a monster is provoked)
|pad= Physical Attack (informal Weapon Attack)
|pdd= Physical Defense (informal Weapon Defense)
|pdr= Physical Defense Rate (%)
|mdd= Magic Defense
|mdr= Magic Defense Rate (%)
|fire= Fire elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|ice= Ice elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|poison= Poison elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|lightning= Lightning elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|holy= Holy elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|dark= Dark elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|physical= Physical elemental properties (1=Immune, 2=Resistant, 3=Weak, blank if neutral)
|undead= If the monster is undead, make this value equal to 1
|cat= Monster Category (1 - 8)
|fixed= Fixed damage taken by a monster
|summon= Summons
|revive= After death, summons
|equip= Equip Drops
|use= Use Drops
|ins= Set-up Drops
|etc= Etc Drops
|quest= Quest Drops
|location= Common Locations
}}
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