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␗T-26

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2024-02-19更新

    

最新编辑:瓦瑞克Warrick

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更新日期:2024-02-19

  

最新编辑:瓦瑞克Warrick

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  • 简介
Cn t 26 1940 资料卡.png
␗T-26
I 级

权重等级:

街机 历史 全真
1.01.01.0
研发点需求:
免费
价格:
免费

介绍

␗T-26是一辆中系I级轻型坦克,分房权重为1.0(街机/历史/全真),它于1.91版本“夜视”更新后加入游戏。该车型号与苏联T-26完全相同。

基本信息

生存能力和装甲

装甲 正面 / 侧面 / 背面

车体

成员组

战场辨识度 75%


T-26的装甲薄弱,使得此车辆的生存性低下。其装甲在所有面上都较为平直,故不建议暴露在敌军火力之下。该车的成员分布并非从前往后的一列,这意味着使用非装药弹的敌人可能需要2-3发射击才能瘫痪您的车组。当心重型机枪(通常在美系车辆)以及机关炮(通常在德系和意系车辆),因为它们能够既击穿您的车辆装甲且损害您的车组与车辆模块。

装甲类型:

  • 轧制均质装甲
装甲 正面装甲(倾斜角度) 侧面装甲 后侧装甲 顶部装甲
车体 15 mm (22°) 前部
7 mm (64-80°) 首上
5 mm (6-52°) 首下
15 mm (21-23°) 上部
15 mm (0°) 下部
15 mm (0°) 上部
15 mm (12°) 下部
10 mm 前部
6 mm 后部
炮塔 15 mm (13-15°) 炮塔正面
15 mm (5-44°) 炮盾
15 mm (17-19°) 15 mm (17°) 10 mm

备注:

  • 悬挂系统厚度为10毫米
  • 履带厚度为15毫米。

机动性

速度 前进/倒退

街机 34/4km/h

历史与全真 31/4km/h

挡位 前进5挡

倒车1挡

重量 9.8吨

发动机马力

街机 174马力

历史与全真 91马力

功重比

街机 17.8hp/t

历史与全真 .3hp/t


尽管T-26是一辆轻型坦克,其机动性是中型/重型坦克水准的。其有着较差的极速,以及因发动机马力不足造成了的低推重比。在绝大多数表面上,T-26的速度和加速性能同样贫乏,其仅能在一个长且持续的加速周期后在硬平表面上达到约30km/小时的速度,仅仅小的转向也会严重掉速。在泥地/沙地/雪地中,T-26的窄履带显著降低了其越野性能。尽管T-26履带较窄且履带间距较大,其炮塔转向也较慢且常常需要前进/后退的微调来辅助转向。T-26的倒车速度也同样不理想(-4km/小时),这使得您不能从多数交战情景下全身而退。尽管缺点满身,只要您保持耐心,选好路线,避免多数危险情景,T-26还是最终能达到您的预期的。

游戏模式 最大速度
(千米/时)
重量
(吨)
发动机马力 功重比
(马力/吨)
前进 倒退 白板 完全体 白板 完全体
街机 34 4 9.8 141 74 14.39 17.76
历史与全真 31 4 80 91 8.16 9.29

改装件与经济


最高维修费 白板 → 完全体

街机 免费

历史 免费

改装件总成本 3690

180

护身符 190

成员组培训费 免费

专家 1000

王牌 10

王牌(研发点) 80000

战斗收益 街机 / 历史 / 全真

% / % / %

改装

机动改装

防御改装

武器改装


研发点:
330





研发点:
360







研发点:
720









研发点:
330



研发点:
330



研发点:
360



研发点:
540



研发点:
720


武器


主武器

弹药 205 发

装填时间 普通成员组 → 王牌成员组

3.8 → 2.9 秒

垂直射界 --6°/22°


The 45 mm 20-K is the typical Soviet Rank I gun. Players should get used to it since it will be your main armament until other vehicles are researched. The APHEBC round has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even knocking out enemies with a single shot. At longer ranges, shells begin to lose penetration and accuracy; it is not made for sniping. It is recommended to bring ~10-15 BR-240SP (pure AP shells) for heavier targets as they have more penetration. This gun is very forgiving to beginners, with its very fast reload speed, decent damage, and manoeuvrability.

45毫米 20-K 反坦克炮 炮塔转速 (°/s) 装填时间 (秒)
模式 备弹数 垂直 水平 稳定器 白板 改装件 满级 专家 王牌 白板 满级 专家 王牌
街机 205 -6°/+22° ±180° 15.2 21.1 25.6 28.3 30.1 3.77 3.34 3.07 2.90
历史与全真 9.5 11.2 13.6 15.0 16.0

弹药

穿透统计
弹药 弹药类型 0°角时的穿透力 (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240(风帽穿甲榴弹) APHEBC 70 68 59 50 42 35br
BR-240SP (穿甲弹) AP 73 71 62 52 44 37
炮弹细节
弹药 弹药类型 出膛速度
(m/s)
弹头质量 (kg) 引信延迟
(m)
引信灵敏度
(mm)
TNT当量 (g) 跳弹概率
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°
BR-240SP AP 757 1.43 N/A N/A N/A 47° 60° 65°

弹药架

ZTZ69的弹药架
满弹药 1号
弹药架
2号
弹药架
3号
弹药架
4号
弹药架
5号
弹药架
6号
弹药架
7号
弹药架
8号
弹药架
9号
弹药架
10号
弹药架
11号
弹药架
12号
弹药架
13号
弹药架
视觉
差异
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66) 121 (+64) 103 (+102) 79 (+1126) 61 (+144) 29 (+176) (+204)

备注:

  • Turret empty: 157 (+48) shells.

机枪

弹药 1890 发

弹盒容量 63 发

装填时间 普通成员组 → 王牌成员组

10.4 → 8.0 秒

射速 600 发/分钟


主条目:DT机枪 (7.62 mm)
DT机枪 (7.62 mm)
位置 弹药容量 (弹盒容量) 射速 垂直射界 水平射界
同轴机枪 1890 (63) 600 N/A N/A

载具点评

Combat tactics

It is recommended to play the T-26 in a support role, flanking the battlefield and finding a good position to support your teammates from. The 45 mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal a fair amount of damage to enemy vehicles from both short and long-range. The fast reload allows for quick adjustment of aim between shots, meaning the T-26 can be a highly effective flanking vehicle if a good camping spot is found. The limited gun depression however, (-6°) will affect which positions are usable. Keeping back at long-range is certainly an effective way to avoid taking damage.

The T-26 can also be used for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15 mm) will leave the vital modules of your vehicle such as your crew, gun and powerplant (engine & transmission) at risk of taking damage. The mobility of the T-26 is also less than many of its counterparts like the Pz.35(t) or the M2A4, which could potentially put it at risk in a brawling scenario. On the other hand, the T-26's quick reload will usually give it an upper hand if you can survive the first shot.

Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive in the battlefield after the fighting has already begun. This can be an advantage in that you arrive after your team has already identified many targets. This also means that you will most likely not be on the front line of attack will usually allows for you to last a bit longer than players who rushed the center of the battlefield. On the other hand, it is also less likely that you will reach capture points before they are capped by your teammates, who will be faster than you.

The lack of armour is really something to be kept in mind, even some tank machine guns like the 12.7 mm M2HB and 13.2 mm Breda Model 31 will be able to go through your thickest pieces of armour (15 mm). Because of this, it is recommended to try your best to avoid enemy vehicles getting the first shot. Driving under cover is advisable to avoid being spotted.

The lack of armour is really something to be kept in mind, even some tank machine guns like the 12.7 mm M2HB and 13.2 mm Breda Model 31 will be able to go through your thickest pieces of armour (15 mm). Because of this, it is recommended to try your best to avoid enemy vehicles getting the first shot. Driving under cover is advisable to avoid being spotted.

In terms of the T-26's gun, there are 2 round options. The APHEBC round has a maximum of 70 mm effective penetration with an explosive filler. This will allow for the round to penetrate most armour at the BR and also do a good amount of post-penetration damage if the fuse is set off. The second round type is an AP round. This has a maximum of 73 mm effective penetration, but lacks any explosive filler. This makes its post-penetration damage less effective than the APHEBC round. More information on these two options can be found in the ammunition section above.

It is also worth keeping in mind that the T-26 only has a reverse speed of 3 km/h. This is important to remember when driving into potential enemy fire. It is recommended to be aware of enemy positions and cover, as a retreat will be a lot slower than an advance.

Be aware that enemy aircraft with bombs or powerful guns can easily take out the T-26. It is advised to stick to the treeline to avoid being spotted and attacked. The T-26 has little anti-aircraft capabilities so it is advised to let the friendly SPAAs deal with aircraft.

Specific enemies worth noting Pz.II - These speedy German tanks can be extremely dangerous. Their fast firing 20 mm KwK30 or KwK38 autocannons can shred your armour and the modules behind it. Pz.IIs have better mobility than the T-26 to boot. Generally, it is advised not to engage head on but if you are forced to, then make sure you get off the first shot before they start spraying. These concerns are also shared with the Sd.Kfz. 140/1. The good thing about facing the Panzer II is that it doesn't have much armour, like most Rank I vehicles, so you can easily penetrate and knock it out with a single shot. Another tactic is to have a teammate with you, preferably a mobile light tank like the M22 or the BT-5. Your ally can distract the Panzer II while you line up your shot to take it out. Pz.IIs also have poor turret traverse speed, so getting behind it and shooting its engine can prevent it from bringing its gun to bear on you.

AB 41 and L6/40 - Italian counterparts to the German Pz.II series, these vehicles both feature 20 mm Breda Mod.35 autocannons which present the same concerns and counters as the Pz.IIs. The difference is that the L6/40 is slightly slower than the Pz.IIs, while the AB 41 is significantly faster. Generally, if your round penetrates either vehicle, it will most likely do significant damage.

M2A2 - This unassuming and unusual American vehicle relies on a .50 cal M2HB (12.7 mm) heavy machine gun, located in its left-hand turret. The M2A2 shouldn't be dismissed as a threat however, as despite its odd layout, relatively small armament, and light armour, it is one of the fastest light tanks at Rank I. Given the T-26's relatively slow speed, the M2A2 will outflank you easily. Its .50 cal machine gun isn't always able to do a lot of damage to heavily armoured vehicles, but the T-26's is among the vehicles that the M2HB can consistently penetrate. When facing an M2A2, it is recommended to shoot first and stop it from closing the distance. If you are on its right side, it will have to turn towards you to bring its .50 cal to bear. Its 7.62 mm M1919A4 medium machine gun, located in its right turret, will not do any significant damage to the T-26.

M8 Scott and LVT(A)(4) - This American howitzer carrier takes the speedy hull of the M5 Stuart and mates it with a turret containing a 75 mm howitzer and a .50 cal M2HB. Being very fast, this tank can flank the T-26 very easily. It does not often need to do this however, since its HEAT round can annihilate the T-26 in one shot. It doesn't even need to do that however, since it could opt to just spraying your vehicle down with the .50 cal. By comparative principle, it is an M2A2 with a 75 mm. The LVT(A)(4) presents similar concerns, as it is marries the M8 Scott's turret to the hull of an LVT. Because of this, the LVT(A)(4) is able to swim. It is recommended to be watching the waterways, as most players do not expect an attack to come from areas that normal tanks cannot traverse.

Ka-Chi - This Japanese medium tank is often underestimated for its nation of origin, but it is not to be ignored. Its massive size may prevent your shells from doing significant damage in one shot, and some may occasionally be completely absorbed by the front pontoon or deflected if angled. Its height can allow it to see over your cover and spot you. It won't be able to lower its gun too far however, especially with floats attached, and if the T-26 is able to sneak around the Ka-Chi, you can potentially rush into the deadzone right alongside the vehicle and shoot into its flank, without chance of retaliation. It is recommended to be watching the waterways, as most players do not expect an attack to come from areas that normal tanks cannot traverse.

B1 bis and B1 ter - Nearly any Rank I vehicle unfortunate enough to come face-to-face with a B1 is in for a rough time. If the recommended tactic for the T-26 is being a support vehicle, it should be especially employed when a B1 is encountered. The B1 bis has thick armour (60 mm of frontal armour) that can absorb or deflect your 45 mm shells. The B1 ter presents the same issue for you, but even worse. (70 mm of frontal armour) There is little a T-26 can do when facing one of these heavy tanks head on, except for shooting the infamous "mail-slot" weak spot located on the turret ring, or damaging the tracks in hopes of immobilizing it. Calling in for friendly ground and air assistance is highly advised when encountering such beasts.

He 112 A-0 - This German plane is essentially a flying Panzer II. With a powerful rapid-firing 20 mm MG C/30L autocannon, it can use API-T rounds have enough penetration to go through the T-26 at nearly every angle. Experienced pilots can wreak havoc on your team until their ammo is expended. It is recommended to find solid roof cover when enemy aircraft are overhead.

SPAA - Nearly every anti-aircraft vehicle at the tier, save for the Soviet GAZ-AAA (4M) and the British Light AA Mk I, will be able to penetrate and destroy the T-26 with ease. Not to mention that SPAAs guns have high fire rates. As with any other vehicles, it is advised to shoot first. Certain SPAAs which are commonly underestimated like the Soviet GAZ-AAA (DShK), French P.7.T AA, American M15 CGMC, and French CCKW 353 AA should be especially noted, as despite not having 20 mm autocannons like their Axis counterparts, they all have weapons capable of efficiently knocking out a T-26.

优缺点

优点:

  • Great firepower; the stock APHE shell can frontally penetrate and knock out many tanks with a single shot
  • Very fast reload
  • Fairly accurate gun at short to medium ranges
  • Massive ammo capacity and fast reload time which is good for new players learning how to manoeuvre and fire
  • Effective coaxial machine gun for use against open-topped enemy vehicles and trucks

缺点:

  • Low survivability due to the thin, nearly unangled armour
  • Three crew members packed tightly together significantly reduces survivability
  • Poor overall mobility; low top speed, very low reverse speed, slow hull traverse, and difficulty in climbing steep slopes
  • Average -5° gun depression limits its potential in hilly terrains
  • Some ammo is stored inside turret which tends to explode when hit

玩法解析

历史

Main article: History of the T-26

In Chinese Service

In 1937-39, a period of high tensions between the USSR and Japan, the Soviets provided 88 T-26 M33 tanks to China. The T-26, which along with the BT tanks, would constitute three-quarters of the Soviet tank force at the start of its war with Germany in 1941, had been developed from and was very similar to the Vickers 6-ton tank, a model which China had previously bought from Britain. With 20 of those tanks, mostly the Vickers Mark E armed with a short 47 mm gun, fighting with the 1st and 2nd Tank Battalions around Shanghai in 1937, is where most had been lost to the Japanese. The T-26s that came after appear to have been radio-equipped. They were assigned to the 1st Tank Regiment, which had elements attached to the new 200th (Motorised) Division, the first such division in the Chinese army. The 200th division, with at least nine T-26s, was deployed to Burma in the spring of 1942. Most of its tanks were believed lost in that campaign, although they acquitted themselves well. Other T-26 elements saw action in China proper throughout the war.

媒体

另见

链接

  • [wikipedia:T-26_tank 【维基百科】 T-26 tank]