升级效果
射程70。
钉枪
伤害300,对BOSS伤害+500,穿透15,攻击间隔1秒。眩晕气球和飞艇5秒。
每回合结束后攻速+30%,但最小攻击间隔为0.15秒。
技能
巨型哨兵
轮流放置一个绿色/红色/蓝色巨型哨兵,冷却20秒。
3个巨型哨兵有以下共同的特性:
- 射程70
- 消失或出售后产生爆炸
- 伤害30000,对BOSS伤害+40000,穿透50,范围40,伤害类型等离子
- 每6秒产生一个改良模范哨兵
- 射程50,攻击间隔0.06秒,伤害4,对飞艇伤害+2,对BOSS伤害+4,穿透5,伤害类型等离子
- 消失2秒后/自身或巨型哨兵出售后立刻爆炸
- 每次发动后,会令此前放置过的同种哨兵及其产生的改良模范哨兵消失并立刻爆炸
- 绿色巨型哨兵
从自身到目标点处产生一条光线:
- 伤害20,对BOSS伤害+30,穿透10,攻击间隔0.2秒,伤害类型等离子
- 当穿透没有耗尽时,目标点处会产生焦点效果
- 伤害100,对BOSS伤害+250,穿透10,伤害类型等离子
- 可以手动调整目标点,也可以固定目标点
- 红色巨型哨兵
伤害5,穿透10,攻击间隔0.05秒,每次发射4个射弹,伤害类型等离子。
- 蓝色巨型哨兵
攻击间隔0.5秒,伤害0,对飞艇伤害+750,穿透20,但每次击中消耗2穿透,击中后产生伤害3,穿透20,范围30的爆炸。
超频
选择一个除自身和哨兵枪外的防御塔,冷却45秒。
- 被选中的目标攻击间隔×60%,猴子村射程+10%,香蕉农场产量/0.6
- 英雄和3阶或以下的防御塔持续60秒,4阶持续45秒,5阶和模范持续30秒
- 发动同时额外令24范围内的非模范防御塔获得同样的加成(包括新放置的),但此效果15秒后消失
详细数据
此处的数据展示不能也不可能完全体现游戏内的所有机制,请配合其他信息使用
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建议
(待补充)
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