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材料之海

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2024-10-29更新

    

最新编辑:幽狐HOFOX

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更新日期:2024-10-29

  

最新编辑:幽狐HOFOX

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Sea of spells cause a large rectangular area some distance beneath the caster to be filled with the specified material. Only open air is filled, any existing matter remains the same at the time of casting.

Tips

  • As the conversion area is always at the same set distance beneath you, there is little chance of being immersed in the sea at the moment you cast it.
  • As Lava is both dangerous and semi-permanent, be very conscious of where you cast Sea of Lava as it may be difficult to traverse the affected area afterwards for a long time.
  • Sea of Oil and Sea of Water have decent synergy with Critical on Oiled Enemies and Critical on Wet Enemies modifiers, as you can flood an area and then enter to pick off the stained enemies.
  • You can use the Sea of Acid to clear out vast areas of enemies, useful in dangerous territory like the Fungal Caverns or other treacherous places.

Additional Information

Summon Swamp is not an unlockable spell, but has a spawn probability of zero. This means that it cannot appear in spell shops.

Despite having zero spawn probability, Summon Swamp can be obtained from random rewards in Treasure Chests, the eye-shaped room linked to The Hourglass Chamber, and as a drop from the Gate Guardian. It can be obtained more reliably by creating the Kantele Hauen Leukaluusta, which always spawns with one copy of Summon Swamp.

Sea of Mimicium is an unlockable spell. Unlike other Sea of spells, it is not affected by the Unlimited Spells perk.

Sea of Mimicium is unlocked by awakening 10 Potion mimics in the Henkevä Temple. Once unlocked, it has a 1 in 5 chance of being dropped on death by random Potion mimics.

Gallery

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See Also

History

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