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燃煤发电机

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2020-07-17更新

    

最新编辑:Liwers_Loor

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更新日期:2020-07-17

  

最新编辑:Liwers_Loor

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可爱的乖猫猫Liwers


{{#cargo_store: _table = buildings
Coal Generator
Coal Generator.png
Burns Coal to boil Water, the produced steam rotates turbines to generate electricity for the power grid.
Has a Conveyor Belt and Pipe input, so both the Coal and Water supply can be automated.
Resource consumption will automatically be lowered to meet power demands.
解锁 Tier 3 - Coal Power
分类 Power
二级分类 Generators
发电量 75 MW
燃料 Coal, Compacted Coal, Petroleum Coke
能否超频 Yes
输入
  • 1 Pipeline (Water)
  • 1 Conveyor
规模
宽度 10 m
长度 25 m
高度 36 m
name = Coal Generator researchTier = Tier 3 - Coal Power powerUsage = powerGenerated = 75 fuel = Coal, Compacted Coal, Petroleum Coke overclockable = Yes inputs = * 1 Pipeline (Water)
  • 1 Conveyor
outputs = width = 10 length = 25 height = 36 sizeNote =

}}

制作
制作途径 Build Gun
所需零件
材料
Reinforced Iron Plate.png
20
Rotor.png
10
Cable.png
30
模板:ResourceBreakdown

{{#cargo_store:_table = crafting_recipes

product = Coal Generator recipeName = Coal Generator experimental = unreleased = alternateRecipe = 0 mainRecipe = 1 researchTier = Tier 3 - Coal Power craftedIn = Build Gun inCraftBench = inWorkShop = craftingTime = craftingClicks = productCount = productsPerMinute = 0 product2 = productCount2 = productsPerMinute2 = 60 product3 = productCount3 = productsPerMinute3 = 60 product4 = productCount4 = productsPerMinute4 = 60 quantity1 = 20 ingredient1 = Reinforced Iron Plate quantity2 = 10 ingredient2 = Rotor quantity3 = 30 ingredient3 = Cable quantity4 = ingredient4 = quantity5 = ingredient5 = quantity6 = ingredient6 = quantity7 = ingredient7 = quantity8 = ingredient8 = quantity9 = ingredient9 = quantity10 = ingredient10 =

}}

{{#cargo_store:_table = fuel_consumers | consumer = Coal Generator | power = 75 | acceptedFuel = Coal,Compacted Coal,Petroleum Coke }}

The Coal Generator is a building that generates Power using  Coal and  Water. It is the first fully automate-able power source the engineer has access to and also the first power source to use a mined resource.

Fuel consumption

All type of Fuels and Water consumption are proportionally reduced when the Power usage is not at 100%. For instance, if only half of the power is being used, then both the Fuel and Water last 2x as long. At 100% power usage and 100% Clock speed, the Water consumption rate is 45 模板:M3pm regardless the type of fuel provided. The following types of fuels are accepted:

Fuel Type Energy (MJ) Stack Size Energy/Stack (MJ) Burn time (sec) Items per Minute
 Coal 300 100 30000 4 15
 Compacted Coal 630 100 63000 8.4 7.143
 Petroleum Coke 180 200 36000 2.4 25

Generators per Coal node

A 100% Miner on a Coal node can support the following number of Coal Generators operating at 100% power usage (decimal amounts of machines means that the last machine needs to be underclocked for maximum efficiency):

Miner Node
purity
Coal/min Water
Extractors
(@ 100%)
Water
Extractors
(@ 75%)
Water 模板:M3pm No. of
Coal Generators
Total power
Mk.1 Impure 30 0.75 1 90 2 150 MW
Normal 60 1.5 2 180 4 300 MW
Pure 120 3 4 360 8 600 MW
Mk.2 Impure 60 1.5 2 180 4 300 MW
Normal 120 3 4 360 8 600 MW
Pure 240 6 8 720 16 1200 MW
Mk.3 Impure 120 3 4 360 8 600 MW
Normal 240 6 8 720 16 1200 MW
Pure 480 12 16 1440 32 2400 MW

A 250% Miner on a Coal node can support the following number of Coal Generators operating at 100% power usage (decimal amounts of machines means that the last machine needs to be underclocked for maximum efficiency):

Miner Node
purity
Coal/min Water
Extractors
(@ 100%)
Water
Extractors
(@ 75%)
Water 模板:M3pm No. of
Coal Generators
Total power
Mk.1 Impure 75 1.875 2.5 225 5 375 MW
Normal 150 3.75 5 450 10 750 MW
Pure 300 7.5 10 900 20 1500 MW
Mk.2 Impure 150 3.75 5 450 10 750 MW
Normal 300 7.5 10 900 20 1500 MW
Pure 600 15 20 1800 40 3000 MW
Mk.3 Impure 300 7.5 10 900 20 1500 MW
Normal 600 15 20 1800 40 3000 MW
Pure 780 1200 19.5 26 2340 52 3900 MW

  • Coal burn time is 4 seconds, which means that a single Coal Generator consumes 15 Coal/min.
  • Pipelines only have a capacity of 300 模板:M3pm. Thus, when connecting Water Extractors to a line feeding 7 or more Coal Generators, Water inputs either need to be spaced out or be separated.
    • Alternatively, it is possible to underclock each Water Extractor to 75% and connect it to exactly 2 Coal Generators. Then, the amount of Water Extractors is half the amount of Coal Generators.
    • Using Water Extractors underclocked to 75% requires one more extractor per 0.5 Coal Generators, trading an increase in space for a reduced yields a reduction in power consumption. For 8 Coal Generators you either need 3 Water Extractors at 100% (3*20 = 60MW) or 4 Water Extractors at 75% (12.6 * 4 = 50.4MW). This can be useful early on when you still need to save up on energy consumption.
  • A Miner Mk.3 on pure coal node should only be overclocked to 163%, as belt Mk.5 won't be able to transport faster than that.
  • As the Miner and Water Extractors consume power, the net power capacity is less.

Overclocking the generator

  • The Coal Generator, like all power generation buildings, behaves differently to power consumer buildings when overclocked. See Clock Speed for more info.
  • As the fuel & Water consumption rate are directly proportional to the Power production of Coal Generators (similar also applies to all Power generators), it is not advised to overclock any of these generators. It is just a waste of Power Shards.

Coal power setup tutorial

See the pages below for guides. The guide is written based on Rocky Desert starting area, but can also be applicable for other area with 4 Coal nodes and with Water nearby.

See also

Gallery

History

  • Patch 0.3: Now requires Water to operate, appearance changed accordingly to include a Pipeline input. The chimney is now fully within the hitbox.