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2020-07-20更新

    

最新编辑:Liwers_Loor

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更新日期:2020-07-20

  

最新编辑:Liwers_Loor

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{{#cargo_store: _table = buildings
Truck Station
Truck Station.png
Either send or receive resources to vehicles.
Has an inventory with 48 slots.
Transfers up to 120 stacks per minute to/from docked vehicle.
Always refuels vehicles if it has access to a matching fuel type..
解锁 Tier 3 - Vehicular Transport
分类 Transportation
二级分类 Motor Vehicles
用电量 20 MW
能否超频 No
输入 2
输出 1
规模
宽度 16 m
长度 22 m
高度 12 m
name = Truck Station researchTier = Tier 3 - Vehicular Transport powerUsage = 20 powerGenerated = fuel = overclockable = No inputs = 2 outputs = 1 width = 16 length = 22 height = 12 sizeNote =

}}

制作
制作途径 Build Gun
所需零件
材料
Modular Frame.png
15
Rotor.png
20
Cable.png
50
模板:ResourceBreakdown

{{#cargo_store:_table = crafting_recipes

product = Truck Station recipeName = Truck Station experimental = unreleased = alternateRecipe = 0 mainRecipe = 1 researchTier = Tier 3 - Vehicular Transport craftedIn = Build Gun inCraftBench = inWorkShop = craftingTime = craftingClicks = productCount = productsPerMinute = 0 product2 = productCount2 = productsPerMinute2 = 60 product3 = productCount3 = productsPerMinute3 = 60 product4 = productCount4 = productsPerMinute4 = 60 quantity1 = 15 ingredient1 = Modular Frame quantity2 = 20 ingredient2 = Rotor quantity3 = 50 ingredient3 = Cable quantity4 = ingredient4 = quantity5 = ingredient5 = quantity6 = ingredient6 = quantity7 = ingredient7 = quantity8 = ingredient8 = quantity9 = ingredient9 = quantity10 = ingredient10 =

}}

A Truck Station is a structure used to transfer items between tractors or trucks and a Conveyor Belt.[1] It has two belt inputs (one for cargo and one for fuel) and one belt output.

The truck station has two belt inputs. The one on the left (facing the inputs), near two tanks on the station, is for fuel. Fuel items of any type can be belted in here and will be stored in the station's fuel slot. Items belted into the right input will be stored in the station's inventory. Note that the station must be powered to accept any input.

When a tractor moves into the 2 x 2 foundation sized area in front of the truck station (visible as a white outline when constructing the station) it will be loaded from the station. Items in the station's fuel slot will be added to the tractor's fuel slot, and items from the station's inventory space will be transferred to the tractor's inventory space. The station will completely load/unload a tractor if the tractor stays a sufficient time in the loading-space. If the tractor doesn't stay long enough, it will not be completely loaded. Note that the station can load only one tractor at a time. The station will only attempt to load/unload a tractor once. If there's room left in the tractor, and the station has received new resources, the tractor will have to leave and re-enter the station to continue loading.

The station consumes 20 MW when there's a vehicle in the loading-bay regardless if the loading/unloading is taking place, but it will not consume energy when there is no vehicle in the bay.

Tips

For greater throughput, consider building clusters of Truck Stations and add more vehicles.

Round trip times

To optimize throughput the time that tractors or trucks should use for one trip depends on the speed with which the origin station is filled or the destination is cleared. It can be calculated as:

max_roundtrip_time = ( numslots * stacksize ) / min( input_items_per_minute, output_items_per_minute )

Roundtrip times in minutes for items that stack to 100 (Oil, Coal, etc.)
Type Mk.1 belt Mk.2 belt Mk.3 belt Mk.4 belt Mk.5 belt Mk.6 belt
Tractor 41m 40s 20m 50s 9m 15s 5m 36s 3m 47s 2m 46s
Truck 80m 40m 17m 46s 10m 40s 7m 16s 5m 20s

Gallery

References