缺氧 wiki 编辑团队提示:注册账号并登录后体验更佳,且可通过参数设置定制优化您的浏览体验!

该站点为镜像站点,如果你想帮助这个由玩家志愿编辑的 wiki 站点,请前往原站点参与编辑,
同时欢迎加入编辑讨论群 851803695 与其他编辑者一起参与建设!

全站通知:

版本/EX1-461546

阅读

    

2024-07-30更新

    

最新编辑:Ra丶华

阅读:

  

更新日期:2024-07-30

  

最新编辑:Ra丶华

来自缺氧WIKI_BWIKI_哔哩哔哩
跳到导航 跳到搜索
页面贡献者 :
Charles-R
图标 擦拭.png
此页面的(部分)内容需要翻译
你可以帮助我们来翻译此页面,但请勿只使用机器翻译。
版本信息框
发布日期2021 年 04 月 26 日
版本眼冒金星!
类型热修复
折叠

版本年表

上一版本
下一版本

EX1-461546缺氧:眼冒金星!在 2021 年 04 月 26 日(太平洋时间)发布的更新。
官方更新日志

更新信息

Hi everyone! We're made lots of fixes to worldgen to further prevent temperature leakage between biomes, as well as some POI fixes. Thanks for all your feedback and examples!

世界生成

  • Marshy Asteroid now always has at least some Jungle.
  • Improved preventing POIs breaking high temperature borders.
  • Fixed an issue where the starting asteroid in Classic Style Terra Cluster generated few or no Oil Reservoirs.
  • Improved Abyssalite border drawing to prevent small amounts of magma appearing on the wrong side of the border.
  • Prevent terrain "features" from drawing over adjacent biomes of a different type.
  • Improved border temperature gradient in extreme temperature cases. It's not perfect yet.
  • Slight improvement to spawning POIs in the magma core of the Marshy Asteroid.
  • Increased water mass on Water Asteroid to prevent significant water receding due to liquid compression.

修复

  • Fixed issue that could occur when revealing asteroids with liquid surfaces
  • Rockets are once again able to fly through Rocket Platforms and other rockets - though they cannot idle overlapping with them.

其他

  • Updated Russian translations

访问科雷官方论坛参与讨论
如果你发现了一个 BUG,请提交到科雷的 BUG 追踪器.

影响页面

页面 页面当前版本
(没有受影响的页面)

en:Versions/EX1-461546